Files
worker/pool.go

223 lines
4.9 KiB
Go

// Package worker provides a small dynamically sized pool for func tasks.
package worker
import (
"errors"
"log"
"sync"
)
var (
ErrClosed = errors.New("worker pool is closed")
ErrNilTask = errors.New("worker task is nil")
ErrInvalidConfig = errors.New("invalid worker pool configuration")
)
// Pool runs submitted tasks using a bounded number of workers.
type Pool struct {
mu sync.Mutex
submitCond *sync.Cond
closeCond *sync.Cond
min int
max int
total int
idle []*worker
queue []func()
queueHead int
queueTail int
queueLen int
queueCap int
closed bool
}
type worker struct {
inbox chan func()
}
// New creates a pool with minWorkers persistent workers and at most
// maxWorkers workers. The task queue has capacity maxWorkers/2.
func New(minWorkers, maxWorkers int) (*Pool, error) {
if maxWorkers <= 0 || minWorkers < 0 || minWorkers > maxWorkers {
return nil, ErrInvalidConfig
}
p := &Pool{
min: minWorkers,
max: maxWorkers,
queue: make([]func(), maxWorkers/2),
queueCap: maxWorkers / 2,
}
p.submitCond = sync.NewCond(&p.mu)
p.closeCond = sync.NewCond(&p.mu)
for range minWorkers {
p.startWorkerLocked(nil, false)
}
return p, nil
}
// Submit adds task to the pool. It blocks if all workers and the bounded
// queue are full. A successful return means the pool accepted the task.
func (p *Pool) Submit(task func()) error {
if task == nil {
return ErrNilTask
}
p.mu.Lock()
defer p.mu.Unlock()
for {
if p.closed {
return ErrClosed
}
if n := len(p.idle); n > 0 {
w := p.idle[n-1]
p.idle = p.idle[:n-1]
w.inbox <- task
return nil
}
if p.total < p.max {
p.startWorkerLocked(task, true)
return nil
}
if p.queueLen < p.queueCap {
p.enqueueLocked(task)
return nil
}
p.submitCond.Wait()
}
}
// Close stops accepting tasks and waits for workers to exit. Tasks accepted
// before Close normally finish before it returns. If a task calls
// runtime.Goexit and that causes the last worker to exit, queued tasks are
// discarded. It is safe to call Close concurrently or more than once.
func (p *Pool) Close() {
p.mu.Lock()
p.closed = true
for _, w := range p.idle {
close(w.inbox)
}
p.idle = nil
p.submitCond.Broadcast()
for p.total != 0 {
p.closeCond.Wait()
}
p.mu.Unlock()
}
// All pool state (worker count, idle set, queue indexes and contents, and
// closed state) is guarded by mu. submitCond is only for Submit capacity
// changes; closeCond is only for Close waiting on all workers to exit. Each
// worker has a one-slot inbox representing an idle worker's reserved handoff.
func (p *Pool) startWorkerLocked(task func(), withTask bool) {
w := &worker{inbox: make(chan func(), 1)}
p.total++
if withTask {
w.inbox <- task
} else {
p.idle = append(p.idle, w)
}
go p.run(w)
}
func (p *Pool) run(w *worker) {
normalExit := false
defer func() {
if !normalExit {
p.workerExitedAbnormally()
}
}()
for {
task, ok := <-w.inbox
if !ok {
p.mu.Lock()
p.total--
p.workerExitedLocked()
normalExit = true
p.mu.Unlock()
return
}
runTask(task)
p.mu.Lock()
if p.queueLen > 0 {
next := p.dequeueLocked()
w.inbox <- next
p.submitCond.Signal()
p.mu.Unlock()
continue
}
otherIdle := len(p.idle)
if p.closed || (p.total > p.min && otherIdle > p.min/2) {
p.total--
normalExit = true
if !p.closed {
p.submitCond.Signal()
} else {
p.workerExitedLocked()
}
p.mu.Unlock()
return
}
p.idle = append(p.idle, w)
p.submitCond.Signal()
p.mu.Unlock()
}
}
// enqueueLocked and dequeueLocked are called with mu held. The queue is a
// fixed-capacity FIFO ring; clearing the dequeued slot releases its closure.
func (p *Pool) enqueueLocked(task func()) {
p.queue[p.queueTail] = task
p.queueTail++
if p.queueTail == p.queueCap {
p.queueTail = 0
}
p.queueLen++
}
func (p *Pool) dequeueLocked() func() {
task := p.queue[p.queueHead]
p.queue[p.queueHead] = nil
p.queueHead++
if p.queueHead == p.queueCap {
p.queueHead = 0
}
p.queueLen--
return task
}
func (p *Pool) workerExitedLocked() {
if p.closed && p.total == 0 {
p.closeCond.Broadcast()
}
}
// workerExitedAbnormally accounts for a worker terminated by runtime.Goexit.
// If other workers remain, they retain the FIFO queue. The last worker clears
// the queue because no worker remains to consume it; all of this is protected
// by mu so Submit and Close observe the same state transition.
func (p *Pool) workerExitedAbnormally() {
p.mu.Lock()
p.total--
if p.total == 0 {
for i := range p.queue {
p.queue[i] = nil
}
p.queueHead = 0
p.queueTail = 0
p.queueLen = 0
p.submitCond.Broadcast()
} else {
p.submitCond.Signal()
}
p.workerExitedLocked()
p.mu.Unlock()
}
func runTask(task func()) {
defer func() {
if recovered := recover(); recovered != nil {
log.Printf("worker task panic: %v", recovered)
}
}()
task()
}