Files
worker/pool.go

263 lines
6.1 KiB
Go

// Package worker provides a small dynamically sized pool for func tasks.
package worker
import (
"errors"
"log"
"sync"
)
var (
ErrClosed = errors.New("worker pool is closed")
ErrNilTask = errors.New("worker task is nil")
ErrInvalidConfig = errors.New("invalid worker pool configuration")
)
// Pool runs submitted tasks using a bounded number of workers.
type Pool struct {
mu sync.Mutex
submitCond *sync.Cond
closeCond *sync.Cond
min int
max int
total int
idle []*worker
queue []func()
queueHead int
queueTail int
queueLen int
queueCap int
closed bool
}
type worker struct {
inbox chan func()
}
// New creates a pool with minWorkers persistent workers and at most
// maxWorkers workers. The task queue has capacity maxWorkers/2.
func New(minWorkers, maxWorkers int) (*Pool, error) {
if maxWorkers <= 0 || minWorkers < 0 || minWorkers > maxWorkers {
return nil, ErrInvalidConfig
}
p := &Pool{
min: minWorkers,
max: maxWorkers,
queue: make([]func(), maxWorkers/2),
queueCap: maxWorkers / 2,
}
p.submitCond = sync.NewCond(&p.mu)
p.closeCond = sync.NewCond(&p.mu)
for range minWorkers {
p.startWorkerLocked(nil, false)
}
return p, nil
}
// Submit adds task to the pool. It blocks if all workers and the bounded
// queue are full. A successful return means the pool accepted the task.
func (p *Pool) Submit(task func()) error {
if task == nil {
return ErrNilTask
}
p.mu.Lock()
defer p.mu.Unlock()
for {
if p.closed {
return ErrClosed
}
if n := len(p.idle); n > 0 {
w := p.idle[n-1]
p.idle = p.idle[:n-1]
if trySend(w, task) {
return nil
}
// A worker can have published itself idle immediately before its
// closed inbox is observed. Keep task and let the normal state
// machine assign it again after that worker is accounted for.
continue
}
if p.total < p.max {
p.startWorkerLocked(task, true)
return nil
}
if p.queueLen < p.queueCap {
p.enqueueLocked(task)
return nil
}
p.submitCond.Wait()
}
}
// Close stops accepting tasks and waits for workers to exit. Tasks accepted
// before Close finish before it returns, even if workers exit abnormally and
// need replacement. It is safe to call Close concurrently or more than once.
func (p *Pool) Close() {
p.mu.Lock()
defer p.mu.Unlock()
p.closed = true
for _, w := range p.idle {
safeClose(w)
}
p.idle = nil
p.submitCond.Broadcast()
for p.total != 0 {
p.closeCond.Wait()
}
}
// All pool state (worker count, idle set, queue indexes and contents, and
// closed state) is guarded by mu. submitCond is only for Submit capacity
// changes; closeCond is only for Close waiting on all workers to exit. Each
// worker has a one-slot inbox representing an idle worker's reserved handoff.
func (p *Pool) startWorkerLocked(task func(), withTask bool) {
w := &worker{inbox: make(chan func(), 1)}
p.total++
if withTask {
w.inbox <- task
} else {
p.idle = append(p.idle, w)
}
go p.run(w)
}
func trySend(w *worker, task func()) (sent bool) {
defer func() {
if recover() != nil {
sent = false
}
}()
w.inbox <- task
return true
}
func safeClose(w *worker) {
defer func() { _ = recover() }()
close(w.inbox)
}
func (p *Pool) run(w *worker) {
exitAccounted := false
defer func() {
if recovered := recover(); recovered != nil {
safeLogf("worker panic: %v", recovered)
}
if !exitAccounted {
p.accountWorkerExit(w, &exitAccounted)
}
}()
for {
task, ok := <-w.inbox
if !ok {
p.accountWorkerExit(w, &exitAccounted)
return
}
runTask(task)
if p.finishTask(w, &exitAccounted) {
return
}
}
}
// finishTask commits the post-task transition under mu. If queue work exists,
// it first hands off the head item and only then removes it from the ring, so
// a closed inbox panic cannot lose an accepted task. The deferred unlock runs
// before run's panic cleanup acquires the mutex.
func (p *Pool) finishTask(w *worker, exitAccounted *bool) bool {
p.mu.Lock()
defer p.mu.Unlock()
if p.queueLen > 0 {
next := p.queue[p.queueHead]
w.inbox <- next
p.dequeueLocked()
p.submitCond.Signal()
return false
}
otherIdle := len(p.idle)
if p.closed || (p.total > p.min && otherIdle > p.min/2) {
p.total--
*exitAccounted = true
if !p.closed {
p.submitCond.Signal()
} else {
p.workerExitedLocked()
}
return true
}
p.idle = append(p.idle, w)
p.submitCond.Signal()
return false
}
// enqueueLocked and dequeueLocked are called with mu held. The queue is a
// fixed-capacity FIFO ring; clearing the dequeued slot releases its closure.
func (p *Pool) enqueueLocked(task func()) {
p.queue[p.queueTail] = task
p.queueTail++
if p.queueTail == p.queueCap {
p.queueTail = 0
}
p.queueLen++
}
func (p *Pool) dequeueLocked() func() {
task := p.queue[p.queueHead]
p.queue[p.queueHead] = nil
p.queueHead++
if p.queueHead == p.queueCap {
p.queueHead = 0
}
p.queueLen--
return task
}
func (p *Pool) workerExitedLocked() {
if p.closed && p.total == 0 {
p.closeCond.Broadcast()
}
}
// accountWorkerExit decrements a worker and, while still holding mu, starts a
// replacement for the oldest accepted task or restores the minimum worker count.
// This applies to panic, Goexit, and a closed inbox. It never retries the task
// that caused the worker to exit and never discards queued tasks.
func (p *Pool) accountWorkerExit(w *worker, exitAccounted *bool) {
p.mu.Lock()
defer p.mu.Unlock()
for i, idleWorker := range p.idle {
if idleWorker == w {
copy(p.idle[i:], p.idle[i+1:])
last := len(p.idle) - 1
p.idle[last] = nil
p.idle = p.idle[:last]
break
}
}
p.total--
*exitAccounted = true
if p.queueLen > 0 {
task := p.dequeueLocked()
p.startWorkerLocked(task, true)
} else {
if !p.closed && p.total < p.min {
p.startWorkerLocked(nil, false)
}
}
p.submitCond.Signal()
p.workerExitedLocked()
}
func safeLogf(format string, args ...any) {
defer func() { _ = recover() }()
log.Printf(format, args...)
}
func runTask(task func()) {
defer func() {
if recovered := recover(); recovered != nil {
safeLogf("worker task panic: %v", recovered)
}
}()
task()
}